F2F: Gamifying the Classroom with OneNote & BreakoutEDU
Mon, Nov 29, 2021 - Mon, Nov 29, 2021
Instructional Service Center (ISC)
123
NON-MEMBERS
$0
MEMBERS
$0
Details
Course No.
#106089
Category
District: Professional Learning (9431)
Classroom Hours
3.00
Non-Classroom
Hours
0
Component Numbers
3.003.006 Technology and Learning
Course Description URL
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Already Started
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Registration Deadline
Sat, Nov 27, 2021
Course Description More Details
Gamifying your instruction immerses students in a challenging and engaging learning experience. From different themes, teachers provide students with puzzles and clues that progress not only through information but also increase in difficulty. This creates ongoing engagement, fosters critical thinking, and requires genuine collaboration between students. In this session, participants will experience a BreakoutEDU model lesson and then spend time planning their own gamified learning experience.
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Schedule
START DATE |
START TIME |
End TIME |
|
---|---|---|---|
11-29-2021 |
04:00PM |
07:00PM |
Additional Information
Substitute Provided | No |
Stipend Provided (Charter teachers) | No |
Stipend Provided (HCPS teachers) | No |
Stipend Provided (Private teachers) | No |
Does this training contribute to a teacher's meeting the criteria for Highly Qualified status? | Yes |
Evaluation Method - Students | F-Other performance assessment |
Evaluation Method - Staff | A-Changes in classroom practice |
Delivery Methods | A-Workshop (knowledge transmission / training focus) |
Follow-Up Methods | R-Electronic, Interactive |